Nordichardware Logo

6 mixed video cards - Game tests: Halo och Max Payne 2

New this time is Halo, developed by Bungie/Gearbox. The game was released for the Xbox and was later "converted" to the PC platform. In the PC version there is to some extent, DirectX9 functionality and therefore also yet another "new generation game", if you know what I mean.

Halo: Combat Evolved
Halo is probably what you would call to be the first really price worthy DirectX9 game, which of course make it very interesting. We are testing the performance by adding the command line  -timedemo that measures the performance in the "cut scenes". This gives you a decent view of how the card will perform in the game.
Spelmotor:
Direct3D (DX9)
Pixel Shaders:
Yes (1.1, 1.4 and 2.0)
Vertex Shaders:
Yes (1.1)

Halo
1280x1024 8xAF

   
Radeon 9800 Pro
  29.4
 
Albatron 5900 Turbo
  25.7
 
Albatron 5900 PV
  25.2
 
Radeon 9800
  25.1
 
Radeon 9600 XT
  19.7
 
Gainward 5700 Ultra
  19.6
 
GF FX 5700 Ultra
  18.5
 
AIW 9600 Pro
  17
 
Radeon 9600 Pro
  16.8
 
Albatron 5600 Ultra
  13.9
 
  0 10 20 30 40 50

ATi tops the list again, but 5700 Ultra shows once again that it is a far better card than its predecessor when we are talking pixel shader intensive games. We don't know what will happen to the 9800 non-Pro in this test, but the performance is tremendously lots worse than 9800 Pro.

Subjective analysis: The performance in Halo is quite similar between the graphics cards, if you stay within the same price level. nVidia have got some problems with aliasing on some surfaces (those which use pixel shaders to be exact) when anisotropical filtering is enabled. If you're going to play Halo with all the eye candy enabled (and without aliasing) I highly recommend buying for instance the Radeon 9800 Pro or even 9800 XT since it's extremely demanding with graphics. How this could happen when the game worked alright on a kind of worthless PC called Xbox is something that will remain a riddle for now...

Max Payne 2: The Fall of Max Payne
The sequel to the extremely popular Max Payne game developed by the Finnish company Remedy. We are testing the performance in this game by benchmarking it using FRAPS in something called "cut scene". The game uses the spectacular Havok physics engine and Pixel Shaders among other things.
Engine:
Direct3D (DX9)
Pixel Shaders:
Yes (1.1 and 1.4)
Vertex Shaders:
Yes (1.1)

Max Payne 2
1280x1024 4xAA/8xAF

   
Radeon 9800 Pro
  92.3
 
Radeon 9800
  83.8
 
Albatron 5900 Turbo
  67.9
 
Albatron 5900 PV
  65.4
 
Radeon 9600 XT
  60.6
 
AIW 9600 Pro
  54.9
 
Radeon 9600 Pro
  53.3
 
Gainward 5700 Ultra
  50.8
 
GF FX 5700 Ultra
  49
 
Albatron 5600 Ultra
  35.2
 
  0 24 48 72 96 120

Max Payne is yet another game working a lot better with ATi's card. Radeon 9600 XT is more than 20 % faster than Gainward's overclocked 5700 Ultra, for instance. Apparently, the game also uses shaders that are advanced enough (Pixel Shader 1.4 and Vertex Shader 1.1) so the architectural differences between 5600 and 5700 are going to get noticed.

Subjective analysis: No matter the intensive fights taking place in this game, the fps does not fail critically for any of these cards except with the FX 5600 Ultra which clearly expresses: this game is extremely well-programmed. To get the really super comfortable gameplay in all moments you would need something close to the performance you get out of 5800/9700, but you will do well with 9600 Pro or 5700 Ultra as well. However, in the end, ATi wins.

Summarizing words about the gaming tests

We have a bowl of soup with mixed contents today: everything from 5600 Ultra to 5900 "Turbo".

This review's two new things in the mid end segment is Radeon 9600 XT and GeForce FX 5700 Ultra. In our latest test roundup it looks like 9600XT has advantages over the others and that not even Gainward's "overclocked" 5700 Ultra will manage to intercept the 9600 XT in more than four out of a total of  eleven tests. The results are impressing with the 9600 XT. No matter that the card have only 60% of the Gainward card's bandwidth, it somehow manage to outperform everyone else in the majority of these massive tests.

FX 5600 Ultra begins to feel somewhat boring even if nVidia upgraded the card to have 50 MHz faster core shortly after it was released. In our eleven tests the card shows up at the end of the list in eight of the tests, which clearly states what kind of performance this card will actually give you.

The pair of 5900-based cards from Albatron gets defeated by "ATi-chipped" cards in seven out of eleven tests. That is, with the same thing as between  9600XT and 5700 Ultra. We also notice that 5900 Turbo isn't any noticeably faster than 5900 PV even with the presence of its extra 256 MB and 10 MHz.

Radeon 9600 XT gives you good performance if you think about what price level it belongs to, and kicks the "ordinary" 5700 Ultra's behind in eight of our tests and on the same level in another one. It's really an overwhelming outperformance if you compare to the challenger from nVidia.

AIW 9600 Pro doesn't really deliver all that much performance "price level"-wise. But All In Wonder cards are not exclusively about performance when there are other things in mind than just performance that sets the price high in this case. Although, it is nice to see that the card is even faster than the ordinary 9600 Pro and at the same time gives 5700 Ultra a tough challenge.

The time has come to finish this off, but before we end it we are going to take a look at how they perform when overclocked.

Page 11 of 13

Add comment


Security code
Refresh

Våra köprekommendationer


Våra köpguider



Undersökning

Elektronikbranschen says "This has gone too far" when it comes to Copyswedes demand on storage fees.What do you think?






Results
RSS Feed