Graphics - Published on Wednesday, 30 August 2006 20:22 Written by Marcus Hultin
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| Hardware | |
| Motherboard | ASUS P5W DH |
| Processor | Intel Core 2 Extreme X6800 |
| Memory | Corsair PC6400C3 2x1024MB (d9) |
| Harddrive | WD Raptor 36GB 10 000 RPM |
| Monitor | Dell UltraSharp 2405FPW |
| Graphics card |
ATI Radeon X1950XTX 512MB ASUS GeForce 7950GX2 1024MB Gainward GeForce 7900GTX Bliss 512MB ATI Radeon X1900XTX 512MB |
| Power supply | Cooltek 600W |
| Software | |
| Operating system | Windows XP (SP2) |
| Drivers | Catalyst 6.8 |
| Monitoring program | Fraps 2.5.3 |
| Benchmark programs |
3DMark05 (1.2.0)
Oblivion Quake 4 Half-Life 2 Tomb Raider Legend F.E.A.R |
We will introduce a new test system with this review, a natural shift that will increase the overall system performance significantly. This is a great advantage as we eliminate eventual bottlenecks that could compromise the results from the game tests.
We also have a few new games; Oblivion and Tomb Raider: Legend, which both are graphically very impressive. Tomb Raider: Legend with "Next Gen" activated may very well be the most demanding game of today. In part 2 we might be able to include Prey which is based on the same engine as Doom 3 and Quake 4.
In our tests we will use both high resolutions and high image quality settings, simply because the high-end graphics cards we're looking at today are suppose to be used like this.
We start with Quake 4.
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