Graphics - Published on Wednesday, 30 August 2006 20:22 Written by Marcus Hultin
|Motherboard||ASUS P5W DH|
|Processor||Intel Core 2 Extreme X6800|
|Memory||Corsair PC6400C3 2x1024MB (d9)|
|Harddrive||WD Raptor 36GB 10 000 RPM|
|Monitor||Dell UltraSharp 2405FPW|
ATI Radeon X1950XTX 512MB
ASUS GeForce 7950GX2 1024MB
Gainward GeForce 7900GTX Bliss 512MB
ATI Radeon X1900XTX 512MB
|Power supply||Cooltek 600W|
|Operating system||Windows XP (SP2)|
|Monitoring program||Fraps 2.5.3|
Tomb Raider Legend
We will introduce a new test system with this review, a natural shift that will increase the overall system performance significantly. This is a great advantage as we eliminate eventual bottlenecks that could compromise the results from the game tests.
We also have a few new games; Oblivion and Tomb Raider: Legend, which both are graphically very impressive. Tomb Raider: Legend with "Next Gen" activated may very well be the most demanding game of today. In part 2 we might be able to include Prey which is based on the same engine as Doom 3 and Quake 4.
In our tests we will use both high resolutions and high image quality settings, simply because the high-end graphics cards we're looking at today are suppose to be used like this.
We start with Quake 4.
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